Goto

Collaborating Authors

 robotic arm teleoperation


IMMERTWIN: A Mixed Reality Framework for Enhanced Robotic Arm Teleoperation

Audonnet, Florent P., Ramirez-Alpizar, Ixchel G., Aragon-Camarasa, Gerardo

arXiv.org Artificial Intelligence

Abstract-- We present IMMERTWIN, a mixed reality framework for enhance robotic arm teleoperation using a closedloop digital twin as a bridge for interaction between the user and the robotic system. We evaluated IMMERTWIN by performing a medium-scale user survey with 26 participants on two robots. Users were asked to teleoperate with both robots inside the virtual environment to pick and place 3 cubes in a tower and to repeat this task as many times as possible in 10 minutes, with only 5 minutes of training beforehand. Our experimental results show that most users were able to succeed by building at least a tower of 3 cubes regardless of the robot used and a maximum of 10 towers (1 tower per minute). In addition, users preferred to use IMMERTWIN over our previous work, TELESIM, as it caused them less mental workload. The ANA Avatar XPRIZE [1] competition has significantly increased interest in telepresence robotics.


TELESIM: A Modular and Plug-and-Play Framework for Robotic Arm Teleoperation using a Digital Twin

Audonnet, Florent P, Grizou, Jonathan, Hamilton, Andrew, Aragon-Camarasa, Gerardo

arXiv.org Artificial Intelligence

We present TELESIM, a modular and plug-and-play framework for direct teleoperation of a robotic arm using a digital twin as the interface between the user and the robotic system. We tested TELESIM by performing a user survey with 37 participants on two different robots using two different control modalities: a virtual reality controller and a finger mapping hardware controller using different grasping systems. Users were asked to teleoperate the robot to pick and place 3 cubes in a tower and to repeat this task as many times as possible in 10 minutes, with only 5 minutes of training beforehand. Our experimental results show that most users were able to succeed by building at least a tower of 3 cubes regardless of the control modality or robot used, demonstrating the user-friendliness of TELESIM.